Getting started

Making a lesson

A lesson is a short run of steps a student works through: pages to read, a deck of flashcards or a quiz, and practice at the table. You build it in Teach and give it to your class.

Start a lesson

In Teach, open Lessons and press New lesson. The title at the top is the lesson’s heading; click it to rename the lesson. Pick the language the lesson is written in under it, so students see it labelled correctly.

Then add steps with the three tiles under the list: Slide, Flashcards or quiz and Practice. A lesson can mix them in any order, and the arrows on each step move it up or down.

Pages

A page is text with bridge in it. Write on the left and the page appears on the right, exactly as your students will see it.

  • Headings, bold and quotes come from the buttons above the text, or from a few characters: # for a title, ## for a section, two asterisks on each side of a word for bold, > at the start of a line for a callout.
  • Calls in the text are drawn with suit symbols by themselves: write 1NT or 2H and the page shows 1NT and 2♥.
  • Hand, Auction and Example insert a checked hand diagram, an auction as at the table, or a worked problem with its answer. Write a small card as x: AKxx.AKxx.AKxx.x becomes AK32.AK32.AK32.2.

Flashcards and quizzes

A deck is a set of questions, run either as Flashcards (the student reveals the answer and says whether they knew it) or as a Quiz (they answer, and it is marked). Pick one of your decks for the step, or make a new one from there.

Cards can ask more than “what do you bid?”. The card types are a text card, what do you bid, multiple choice, true or false, a number, a suit, a shape, pick the hand, and bid the auction. Each can show a hand and the auction so far.

Practice at the table

A practice step sends the student to bid real hands on a deal type or a scenario you made. You choose whether robots sit East–West and how many boards make the goal, and the step shows the student a progress bar towards it.

The student only picks a partner and starts; the rest is yours. Practice costs a ticket a board, and is open to every student in the class whatever their plan.

A practice step can also run one of your sets: the boards you chose one by one, in your order. Each board ends on your suggested auction, where the student’s auction left it, and your comment, rather than on other players’ results. Boards without a suggestion end as ordinary practice.

Try it, present it

Open walks you through the lesson as a student would. Present shows it full screen for a classroom, a page at a time, with quiz answers hidden until you reveal them.

Publishing to your class

Your class sees the version you last published, not the one you are working on. Edit as much as you like; when the lesson is ready, press Publish and your students get the new version. Sharing a lesson with a class for the first time publishes it.

A lesson’s decks are published with it, so a fixed quiz reaches the class at the same time as the pages around it.

Sending a lesson to Cuebids

If a lesson would help players beyond your class, press Submit to Cuebids on its page and add a note if you like. We go through it as a student would. If we publish it for every player, a copy goes into the Library with your name on it, and we thank you with a gift by email.

Your own lesson stays yours. To change the public version later, edit your lesson and press Send an update; players see the change once we accept it.

Common questions

Can I write the same lesson in another language?

Yes. Duplicate it and write the copy in the other language, choosing that language for it. Each version is its own lesson.

Do my students see my changes straight away?

No. They see the version you last published, until you press Publish again.

Can my class play boards I imported from a PBN file?

Yes: import them into a set in Teach, then add a practice step on that set, or run a class event from it in your class group.

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